I am starting up a keeper league of max 15 teams and looking for people, e-mail to me if interested at [email protected]

Here are the rules:


RULES AND REGULATIONS

Drafting

1. Draft day is determined each year at a convenient time by unanimous decision.
2. The draft order is set based on the previous year’s standing, in reverse order. The same order is kept for all rounds. First Year By Random Selection.
3. Eligible players are drafted and/or signed by the NHL.
4. If a GM has a player on his roster that has died, announced his retirement* or signed a contract with a non-NHL team, that GM has the option of dumping that player and picking another one anytime within the time window after the draft and before the first day of the NHL season.
6. Each GM drafts until a roster of 40 players is reached.
* Retirement is defined as a clear, public statement on behalf of the player that his NHL career is over.
7. If on the draft site the player you want is not there, write in the chat whom it is on your turn and then chose with that pick the bottom player of the draft.


Drafting: 40 players in all but got to make sure you can dress: 4C, 4RW, 4LW, 6D, 2G
Waivers

1. Each GM receives two waivers after the Draft.
A. Each GM receives a waiver on Christmas Day.
2. A waiver may be used at any time starting immediately after the Draft and until February 1 at midnight of the respective season.
3. Waivers may be used to draft any undrafted players (free agents), injured or not, and to drop any player on the team, injured or not.
4. Waivers may be used to pick and drop players of any position.
5. Waiver rights can not be traded.
6. Waivers not used by the deadline (set in item 2 above) are void.
7. Once a waiver is used, it can’t be revoked.
8. The team who drops a player can only pick the player back up after when they hit waivers and if no one else wants the player.


Trades

1. Only players and draft picks may be traded.
A. Future drafts may be traded if they are within three years of the trade date.
2. Trading can take place anytime after the last day of the season and until NHL Trade Deadline.
3. All trades are final, and can not contain strings attached or additional conditions.
4. During the off-season, trades of any type may be done without approval.
5. During the regular season, a trade must be approved by at least one other GM within 48 hours. If they don’t respond by this time, the trade automatically becomes valid.
7. Players of any type can be traded and switched.
8. If a player that is part of a trade pending approval becomes injured (on IR) the GM on the receiving end of that player has the option to cancel the trade before it is approved.

Keepers

At the end of the year you would be able to keep: 2C, 2RW, 2LW, 2D, 2G, 5 on entry level contracts or unsigined by team


Point system

1. Player point system:
Goal = 2 pt
Assist = 1pt
PPG = 1 pt
PPA = 1 pt
SHG = 1.5 pt
SHA = 1 pt
GWG = 1.5 pt
Hat Trick = 3 pts
PIM = 0.3 pts
FOW (face offs won) = 0.2 pt
FOL (face offs lost) = - 0.2 pts
SOG = 0.1 pts
Hits = 0.2 pts
BLK (blocked shots) = 0.2 pts
+/- = +/- 1 pts
2. Goaltender point system:
Win = 3 pts
Overtime loss = 1 pt
Shutout = 2 pts
GA = - 1 pts
Saves = 0.2 pts

Trophies
1. At the end of the season, GMs who have the best players of each category on their roster are rewarded with trophies.
2. The categories are:
Best team = Stanley Cup
Best goaltender = Vezina
Best defenseman = Norris
Top point getter = Art Ross
Best rookie = Calder
Most valuable player to the Stanley Cup winning team= Conn Smythe
Best enforcer = Lady Bing.
4. The most valuable player is defined as the one that made the most difference in points to his team.
5. Points in each category are calculated from all the points the player itself produced (does not include trades)