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Thread: Dobber Pirate League Season 2

  1. #31
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    I like 3C-3LW-3RW-4D-2U-2G but that's just my opinion

  2. #32
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    just throwing this out, anyway we can make a rule that (lets say we have 4 starting defender spots), each team must have minimum 4 non-ir defenders on their team? i just dont like it how most teams will draft only 2 or 3 and use the additional spot for a forward

  3. #33
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    praba, it sounds like you're wanting to increase the number of D-men. I have no clue if it's possible in the league settings to set that kind of parameters.

  4. #34
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    no i dont care how many dman we have, i am just saying i dont want teams to be using the strategy of drafting one less dman and drafting a forward instead. we can use 2 starting dmen or 3 it makes no difference to me.

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    Quote Originally Posted by Kickerz View Post
    I am just curious why are you guys against losses?

    It makes you think about playing a goalie. You may get W, GS, saves, but you suffer form losses. It was a cat I did no think I would like last year, but it actually made it pretty interesting for me to figure out what to do. Just a thought.

    Last year we had 10 player categories, and 9 Goalie Categories. It was too much.

    Sorry to respond to this so late, the site like crashed last night and I couldnt get back on before I went to sleep. Anyway, losses is just a bad idea. When have losses ever been a good thing in real life or in fantasy sports? Plus, this isnt soccer. Teams dont lose 1-0 or 2-1 too often anymore.(especially those teams that play Washington, Pittsburgh and Detroit 6 times) If you're worried about a goalie losing a given matchup, chances are you're going to be more worried about the GAA & SV% getting blown up than just the loss itself. Having losses is redundant.You always have to make goalie decisions based on matchup anyway. You're not gonna say "well, I was going to play Kari Lehtonen vs. Ovechkin, but im afaid to take a loss." No, you're afraid of giving up 5 goals in the 1st period and getting pulled. Including losses as a cat wasnt going to change that mentality.


    I can justify PIM's as a category, even though it takes away chances for every single other offensive category. I cannot see a justification for losses. Especially when GAA and SV% are already categories. It's pointless.

    And 19 categories is just waaaaaay too much.
    Last edited by NYR9394; September 2, 2009 at 1:36 PM.

  6. #36
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    Quote Originally Posted by tryhard87 View Post
    I like 3C-3LW-3RW-4D-2U-2G but that's just my opinion
    I still see nothing wrong with this setup.

  7. #37
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    Quote Originally Posted by praba View Post
    no i dont care how many dman we have, i am just saying i dont want teams to be using the strategy of drafting one less dman and drafting a forward instead. we can use 2 starting dmen or 3 it makes no difference to me.
    That's a pretty picky rule, but I am fine with it as long as I don't have to look at each GM's profile each day and make sure they have 4 non-IR d-men on their team everyday.

    EDIT: So your rule in essence is: Each team must have a minimum of d-men as there are d-men slots.
    Last edited by Nieuwendyk; September 2, 2009 at 2:30 PM.

  8. #38
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    I dont mind 3 @ each forward position + 4D + 2G... you could add 2 util or not... doesnt matter... I would just want a bigger bench then, that would give us a deeper set of players to use.

    As for the stats, I am fine with the norm type stats. As for being goalie heavy... I wouldnt mind a 33% split.. maybe even up to 40%. Anything less than 33% would be to low IMO.
    14 GM H2H Salary Cap League (Salaries not Caps)
    Stats:G A +/- PIM PPG PPA SHP GWG SOG FW HITS|W GAA SV SV% SHO
    Start: 2C,2LW,2RW,4D,2UTIL,2G
    Prospect Farm (<92GP skaters, <60 goalies)

    Dobber Pro League Wales Division - Roto
    Stats: G,A,+/-,PiM,PPP,SOG|W,GAA,Saves
    Start: 4C,4L,4R,6D,2G (Weekly changes)
    2010 - 3rd place
    2009 - 3rd place


  9. #39
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    Newy...Of course we know who Joe is...But trying to spell his name after not seeing it for so long is tricky.

    If we have 12 squads, I like 3C, 3Lw, 3Rw, 4 D, 2G, +4 Bench


    I am not stuck to Goalie loses. So we can remove that. The rules will be set and firm before we begin. No worries regarding that. Praba, I don't like enforcing everyone to run 4 D man. I always ran 4 last year, despite others picking up extra FWDS. This year, with 4 Bench spots as opposed to 2, you probably won't see that too often.

    I would not mind seeing a little more of a restriction on the add drops this year. Possibly restricting it to 35 from 70. That would also stir up more need for trades.
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  10. #40
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    to be honest, i think a bench of like 6 would be better and promote more trading. i also suggest to put in a lot of speciality stats so that a bigger variety of players are chosen etc.

    From my experience, if we do have a max add/drop... it should be around 40-50. While having less adds/drop might promote trading, ultimately, i think it might work in the opposite fashion. Its just one less thing they can do on a day-to-day basis. Dont get me wrong though, i would like some sort of max moves just to avoid the daily drop and add strategy lol.
    14 GM H2H Salary Cap League (Salaries not Caps)
    Stats:G A +/- PIM PPG PPA SHP GWG SOG FW HITS|W GAA SV SV% SHO
    Start: 2C,2LW,2RW,4D,2UTIL,2G
    Prospect Farm (<92GP skaters, <60 goalies)

    Dobber Pro League Wales Division - Roto
    Stats: G,A,+/-,PiM,PPP,SOG|W,GAA,Saves
    Start: 4C,4L,4R,6D,2G (Weekly changes)
    2010 - 3rd place
    2009 - 3rd place


  11. #41
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    Bench of 6 (or more) might be too big. On the flip side, you could encourage hoarding and less trades. I would like to see 4-5 Bench with 1-2 IR.

    No problems with the low add/drop number. Kickerz and joos looks comfortable with ~40.

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    Perhaps a max moves per week. That quelled things in my league last year, and avoids the issue of people saving their moves to do it during playoffs.
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  13. #43
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    I think their should be a "no moves except for injuries" clause for playoff time. Playoff streaming is just so cheap.

    I like 4 or 5 bench spots. Anything else is a bit much. I also think 50 moves is fair over the course of the season. It's pretty much between the suggested 70 & 35. Normal poolies tend to make around 35-40 moves. 50 would ensure enough moves are given.

  14. #44
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    Not sure I love no moves except for injuries during the playoffs, there are still tactical moves that can be made but it's not something that I'd argue if others were for it.

    4-5 bench spots works for me. A backup for each position would be ideal. So 5 bench spots. I like the idea of only 1 IR slot but depending on the size of the roster I'd be more in favour of 2. I like 1 because it forces you to really make decisions when the injury bug starts circulating.
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  15. #45
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    I think last yr in the playoffs we had like 5-7 moves per week and it worked out pretty fine. I don't expect or hope that anyone in this league would do the add/drop their whole team strategy. :P
    14 GM H2H Salary Cap League (Salaries not Caps)
    Stats:G A +/- PIM PPG PPA SHP GWG SOG FW HITS|W GAA SV SV% SHO
    Start: 2C,2LW,2RW,4D,2UTIL,2G
    Prospect Farm (<92GP skaters, <60 goalies)

    Dobber Pro League Wales Division - Roto
    Stats: G,A,+/-,PiM,PPP,SOG|W,GAA,Saves
    Start: 4C,4L,4R,6D,2G (Weekly changes)
    2010 - 3rd place
    2009 - 3rd place


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