In addition to doing the top-100 roto (which will be up this week ), I am doing a physics degree at UBC... Which might turn into a degree in Hockey/Hockey Management.
Until then, I am just doing physics but that shouldn't stop me from doing something hockey-related!
I have to do a project modelling something to do with computational physics, and I was wondering if the programmers out there might have any ideas on what I could do.
I don't have much programming experience, but we have over a month for this project, and I am a quick learner. We will be using Matlab or Maple.
The only guidelines is that it has to do with both physics and programming. So maybe seeing how easy it is to receive a pass at different points, or a very simple model of shooting a puck.
Here are the standard topics: http://laplace.physics.ubc.ca/210/Term.html
Realistically, whatever I model will have to be well defined mathematically.. So we can't get too crazy!