||10-30-2012 07:08 PM
Starting "lockout-proof" Vae Victis! SimHockey League
I can't bear it any longer. I need my hockey fix. That's why I decided to start a Sim Hockey League, using SimonT's Hockey Simulator.
Check it out over here:
or read on for more details.
20 owners minimum would be a good start, up to 30 are possible if there is enough interest.
I have also bought, but not yet installed, a web portal so that line-up changes can be done on our website. I will put website online once I get the necessary software, but until then I already have set up a Message Board where you can join and claim your team.
We will be using the current NHL team names - makes it easier to outfit the League Portal with necessary graphics, etc.
Below is some info from the Simulator website:
STHS, also known as SimonT Hockey Simulator, is a realistic simulation software that gives the ability to the owner to simulate hockey games or multiple complete seasons of hockey with one or more general manager according to the preferences of the owner of the SimonT Hockey Simulator. The program is designed to meet the needs of several general managers and contains an infinite number of options to integrate a sensational realism in the simulation.
All players of a hockey league are rated according to several attributes (checking, discipline, skating, puck handling, passing, scoring, defense, leadership, etc.) and the goalies are rated according to their different attributes (size, agility, hand speed, reaction time, etc.). After importing the rating in the simulator and distributed players in their team, the general manager can manage their team by taking all decisions of a real general manager and a real coach: who plays in the professional team, who plays in the minors, who is on the top line, who is the # 1 goalie, how many minutes should the top lines played in the game, the lines strategy, etc. In the STHS, a general manager must take the same decisions that a real general manager would take in real life including managing his team finance. The managing of a team is done with a free software call STHS Client.
The SimonT Hockey Simulator is without a doubt the most complete hockey simulator on the market and will bring you years of simulated hockey enjoyment.
Full Play by Play Game Engine:
The ability to used 4 differents simulation engine
Full Play-by-Play option lets you read exactly what happens in the game
Complete box score of each game, both professional and farm
The ability to simulate playoff for professional and farm
Coach can pull goalie at the end of game (Decided by general managers)
Forward lines are independent from defensive lines during game play
Specific coach strategy for each game lines and game wide
The ability for your general managers to adjust Ice time for their lines
Option for the commish to tweak the game engine league with 8 options ; different option for professional and farm
How coach affect the game
How many fights per game
Team revenue per game
How many goals per game
How many injuries per game
How much team morale affects players
How many penalties per game
How many shots per game
How many hits per game
How many goals in power play per game (Simulation engine 2.1 only)
Multiple Players Rating Pack freely available in the download section
Option to make your own point system
The ability to have 1 to 6 divisions across 2 conference
The ability to setup your professional and farm rosters/lineups for the next 10 games
Complete history of team transaction
Free STHS Editor for your general managers to make their rosters/lineup that run on Windows, Mac OS 10.4 (Or more) and Linux
Multiple options to manage how players evolutes
Separate coaches for your professional and farm teams
Option to hide player overall rating
Option to created your own overall formula
League creation using a fantasy draft
Automatic lifetime back up of your league files
Over 40 W3C HTML (or any format) files outputs available for your website.
Files outputs can use custom header and/or footer or can use an overall header and/or footer.
The ability to created rivalries between teams
The ability to set rosters limits; different option for professional and farm
Generate free agent offers in the STHS Client and load these offers in the simulator automatically.
Generate fantasy draft list and entry draft list in the STHS Client and load theses lists in the simulator automatically.
The ability to simulation farm game without unknown players by team and/or league wide
The ability to simulate games with up to 25 players and 3 goalies
The ability for your general managers to reset there team stats
Separate schedules for professional and farm with unlimited number of possibility
FTP Upload and Download build-in the STHS and STHS Client
Option to run the STHS without human intervention from the command prompt. The STHS will load your league file, load your latest lineups, simulate, output your web site files, save your league files, upload your web site files and close itself.
The ability to change the playoff matchups (Manual Playoff)
The ability to have between 2 and 32 teams in the playoff by an incremental of 2.
Graphical Schedule Editor
The abilities to have different Teams Popularity
Automatically load lineups received from your general managers before your simulate your games
Option to choose the team order in the HTML files outputs.
Players age is bases on birthday so it's update automatically
Option to set player salary different for each year
Contract Restriction (Play professional and farm only)
Two options for player ratings: normal or simplified
Option to make up to 5 level of capacity in an arena with different ticket price for better finance management
Option to have finance active for farm team
The ability to simulate International Tournament
Each professional and farm team has 1 captain and 2 assistants.
Option for RFA (Restricted Free Agent) and UFA (Unrestricted Free Agent) age
Option to penalize players who doesn't play in there natural position
Option for maximum player overall rating in farm
Option for maximum number of players in your professional teams
6 different options for salary cap rules
Option for a minimum and maximum player salary
League, team and player top 5 records for many stat categories
League wide auto roster and auto lines
Coaches have contract, salary and age like players
Ability to have revenue sharing from rich teams to poor teams
Output coaches, goalies, players, professional team and farm team stats in CSV and XML format and export to a database using a third party program.
RSS Feed for your Today Games
The ability to simulate an all-star game
The ability to edit multiple players at the same time
Full waiver system
Option for a luxury tax
Option for retirement
The ability for a player to play multiple positions
The ability to automatically analyze Automatic Free Agents offers
And much more!
Maximum of 100 teams available
No players limit per teams
No prospect limit per teams
Maximum of 150 drafts pick per teams
Maximum 10,000 available players per league
Maximum 1,000 available goalies per league
Maximum 5,000 games scheduled per season
Maximum 500 available coaches per league
Maximum 10,000 available prospects per league
Maximum 100 available players/Goalies in waivers per league
Windows® 2000 / Xp / Vista / Seven / 8
Microsoft .Net Framework 2.0
500 MB of available hard disk space
512 MB of RAM
1024 x 768 Screen Resolution Recommend
Windows® Knowledge Recommend
Ftp and Html Knowledge to make your league website Recommend
We will decide which features to use once the league has filled up. Most definitely Salary Cap of some sorts, but there are many little details as options that we'll have to decide on.
The necessary webspace will be provided by me.
Joining the League will come with a small cost, to help me cover my expenses (45 CDN$ for the license & 30CDN$ for the Web Portal), but this will depend on the number of GM's joining the League. You won't have to feed my family - the fee will be around $5.
Still not sold on it?
Check out some other leagues using the WebPortal I want to base our League on to get an idea what I am talking about
If you're ready to join, please let me know and head over to our Message Board and claim your team:
Looking forward to meeting you there!